Don’t Use Circle For Your Online Courses. Here’s Why!

September 11, 2022

A few weeks ago, The Facebook Company changed its name to Meta; turning the spotlight on to the Metaverse. If you’re not aware already, Metaverse is a 3-D Virtual Reality universe where users can ‘live’ and interact with each other. There has been quite some talk on the Metaverse being projected as the ‘future of the internet’. The Facebook Company’s name change only solidifies these predictions that we are indeed headed into a completely new realm altogether.


Would this impact online learning? Without a doubt, yes. But how exactly? 


Imagine this : You are conducting your online course in a 2-D world where you and every one of your students appear like video-game characters. You are in a 2-D classroom with benches, desks, etc and everybody can move around the virtual classroom with their arrow-keys. Kind of like playing Dave or Mario. Everyone can unmute their mics to start speaking to each other. The feeling of a classroom simulated virtually!


Learning is and has always been a social experience. Such a virtual-classroom setup might look like a mere aesthetic add-on at first glance but such settings have shown to increase student retention as the course progresses. Furthermore, it has also shown to have significant effects on the community aspect of e-learning. Students in such settings feel more connected with each other and the tutor as it simulates a feeling of being in a classroom environment. And the final point being, it’s the future of e-learning and if you’re not getting on board, you are missing out!


It is only a matter of time before coursemakers start migrating to platforms that offer access to such ecosystems. With Meta leading the way forward, Metaverse is the way to go forward and the earlier you get on-board the ship, the better your numbers will look like in terms of engagement and revenue. Cash on it while it is still early.


A platform like Circle does not and probably will not have a feature that enables online course makers to host their student batches in such virtual environments. In short, if you’re looking to make your course-business future-ready, Circle might not be the right tool to go with. Moreover, Circle lacks in many features that I think are absolutely necessary for online courses like live audio/video for example. Courses these days are a combination of recorded lectures and Live QnAs. You’re paying ~$200 for Circle only to pay for a Zoom subscription over it for video integration. Makes no sense right?


Realizing the upcoming EdTech trend beforehand, we built Scenes, a true all-in-one platform to host your online courses and its community; plus a virtual classroom environment for your cohort. A platform that is built for online course makers of the future! Let me give you a quick comparison of features between Circle and Scenes and you can have an unbiased look at it.

Comparison Table

Feature

Circle

Scenes

Live Audio Stage

Live Video Stage

Video Streaming

Group Chat

Forums

Media, Resources and Newsletters

Event Calendar

Spatial Channel

Shop Channel (India payments)

Push Notifications

Role Customization

Public/Private Channels

In-App Coin System

User Profile Customization

User Interactions (Follows, etc)

Moderation Tools (Kick, Ban, etc)

Whitelabelling/Custom Domain

Analytics

Coming Soon

Member Limit

10K on $79

100K on $199

Unlimited

Pricing

$39 - $199

Free


Scenes was created by a group composed of course makers and creators, so we're aware of the struggles encountered by coursemakers from other courses and we're constantly developing for the future.

If you're in search of an affordable platform that offers excellent customer service and a smooth user experience to run your online course , or manage your personal or brand community Look no further than Scenes.

Contact one of our Community Doctors to schedule a no-cost consultation. We'll explain how you can begin. We can also assist with migrations for your current cohort or community.